Dropbox sync and metafiles
I am using dropbox to synchronizing two computers using these configurations: Version Control Mode: Meta Files WWW Security Emulation Host URL: .mydomain.com/mygame.unity3dme.unity3d Asset...
View Articleresources not loadable in bulid
We have some resources in a resources folder of our project, which are loaded during runtime (.ogg files and text files which contain some descriptions for the levels). We use Resources.Load, to load...
View ArticleEnemyAi script
var distance:float; var target : Transform; var lookAtDistance : float = 15.0; var attackRange = 10.0; var moveSpeed = 5.0; var damping = 6.0; private var isItAttacking = false; function Update () {...
View ArticleHelp me please im stuck here Assets/MeleeSystem.js(12,38): UCE0001: ';'...
#pragma strict var TheDamage : int = 50; var Distance : float; var MaxDistance : float = 1.5; var IronMace : Transform; function Update () { if (Input.GetButtonDown("Fire1")) {...
View ArticlePhoton servers
I was wondering how to set up photon server i know u get it from the asset store i just dont know how to set it up
View ArticlePlese help me guys! How to change the file path ?
Application.CaptureScreenshot will save a image in device.I want to change the default file path.any one can tell me how to Implement It?thank you advance!
View ArticleWhy does my asset bundle can't load by iOS4.3.3?
such as title,I was build a iOS type asset bundle file by unity4.2, It's running good at Editor and iOS6.0 device but,when I load it in iOS4.3.3 device, It's crashed!
View ArticleMinor Enemy Tank AI
I'm am making a minor Tank game and i have created a full working game with terrain and all that but I want to make it more interesting with some enemy AI tanks that follow a set path and shoot objects...
View ArticleHow to take a animation from one model and put it on another
I got a model with an animation from the asset store (motman) and im trying to put the same idle animation on another character model. How would I do that?
View ArticleI can only download one asset per load up?
Hi, Im brand new to unity and im trying to ge tthe hang of things and how things work. When I open the asset store and download a model or something it downloads fine, but I CANNOT download anything...
View ArticleC# find class file path for any class
I have looked all over for this, but to no avail. What I want to do is the following: determine the path of the class file in which to find a specified C# class (non-monobehaviour/ScriptableObject). I...
View ArticleHow Do I Show The Assets Window?
I closed the assets window and I can't figure out how to get it to show again.
View ArticleWhat characters are invalid in an asset path?
I have a class that downloads some assets from a server in the Internet, in editor-time, and stores them in the Resources folder in order to make them available in run-time. The path in which they are...
View ArticleIs there a unified method for loading assets?
We need the app size to be below 50MB when the user downloads it for the first time (mobile app, from the App Store), and then we load the rest of the resources from our private server. My...
View ArticleASSET STORE
Hola, tengo un problema al intentar descargar Assets. Me dice que tengo que activar mi cuenta. Ahora mismo estoy escribiendo esta pregunta dentro de mi cuenta de Unity, pero cuando quiero descargar del...
View ArticleHow to make a new path register in the AssetDatabase?
Hi all, So I am writing an Editor script that catches fbx files on import and performs various functions on them during the OnPreprocess and OnPostprocess phase. One of the tasks I am attempting to...
View Article[Editor] ImportPackage does not do its job
I compile every day my scene, and I launch Unity in command line, with a script of mine. I need now to import packages. I have written in my editor script the following line :...
View ArticleHave I lost my project? Or is this fixable.
I started up unity with my game, and got the error telling me it could not load my layout. So I switched to the default. That's no biggie as it happens every once and a while. But this time, my project...
View ArticleWhat happens, rearrange assets, then update
Hello, Lets say I take a couple of content packs I've bought and rearrange them in my project panel so that all of their models share a folder, materials another, etc. What happens when the author puts...
View ArticleHow do I get the cached icon of a sub-asset?
Im trying to use AssetDatabase.GetCachedIcon(string path) to get the icons for sub-assets (sprites in a gridded sprite). However AssetDatabase.GetPath(subAsset) returns the path of its parent. How do I...
View ArticleI want to build in the resources folder, except for
Replace the Resources folder, you try to build an asset bundle is increased capacity I went into
View ArticlePartner follow the player
Hello, I am beginner with Unity and I was trying to make a secondary character follow my character going through exactly the same way. Like in Donkey Kong Country:...
View ArticleHow to create a Path
Hey guys I need some Help here. How to create a path for example to make a path in form of an 8 and when I am moving my character it will go only on this path. I don't want it to move automatic or to...
View ArticleSet editor selection from GUID/Asset path
Hello! I would like to select an asset through an editor script. I have the GUID of the actual asset and from that I can get the asset path and vice versa. The problem is that the Selection singleton...
View ArticleHow to get and use asset's hash in asset bundle?
According the document: http://docs.unity3d.com/ScriptReference/BuildAssetBundleOptions.DeterministicAssetBundle.html I thank each asset in asset bundle should have an unique hash id for it. But how to...
View ArticleSelect all materials using a specific shader?
I'm in the process of converting a PC game to mobile, and I have a more performance friendly alternative version of the standard shader. However, it is very time consuming to manually find and select...
View Article
More Pages to Explore .....